Convert OBJ to PLY

OBJ fileOBJPLY filePLY

Convert a OBJ file to PLY in your browser. Free, no upload, no sign-up.

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Convert OBJ files to PLY directly in your browser. The converter parses the OBJ mesh, rebuilds it in memory and writes it out as PLY, keeping every triangle. Nothing is uploaded, there is no file size limit beyond your computer's memory, and the result downloads instantly. PLY preserves per-vertex colors from scans and is the native format of MeshLab and most scanning pipelines.

How to convert OBJ to PLY

  1. 1
    Drop your OBJ file

    Drag a .obj file onto the box above or click to choose one. The companion .mtl file and textures are ignored. Geometry is imported completely.

  2. 2
    Check the preview

    The model renders in 3D so you can confirm it loaded correctly. Dimensions, volume and triangle count are shown next to it; open edges are flagged if the mesh is not watertight.

  3. 3
    Download the PLY

    Adjust the export options if needed and click download. Per-vertex colors are kept when the source has them; textures are not.

What is a OBJ file?

OBJ is a plain-text mesh format from Wavefront. It stores vertices, normals, UV texture coordinates and face definitions, and references materials through a companion .mtl file. It is human-readable and supported by virtually every 3D modelling application.

Commonly used by: Blender, Maya, ZBrush, game engines, photogrammetry tools

The companion .mtl file and textures are ignored. Geometry is imported completely.

What is a PLY file?

PLY was designed at Stanford to store 3D scanner output. It supports per-vertex colors and arbitrary custom properties, in either ASCII or binary encoding, which is why scanning and photogrammetry software prefers it over STL.

Commonly used by: 3D scanners, photogrammetry (Meshroom, RealityCapture), MeshLab, research tools

PLY preserves per-vertex colors from scans and is the native format of MeshLab and most scanning pipelines.

OBJ vs PLY

OBJPLY
Full nameWavefront OBJPolygon File Format
EncodingTextText or binary
Geometry typeTriangle meshTriangle mesh
ColorsNoYes
TexturesYesNo
MaterialsYesNo
Stores unitsNoNo
Multiple objectsYesNo
Typical useBlender, Maya, ZBrush3D scanners, photogrammetry (Meshroom, RealityCapture), MeshLab

Frequently asked questions

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