Convert PLY to GLB

PLY filePLYGLB file

Convert a PLY file to GLB in your browser. Free, no upload, no sign-up.

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Convert PLY files to GLB directly in your browser. The converter parses the PLY mesh, rebuilds it in memory and writes it out as GLB, keeping every triangle. Nothing is uploaded, there is no file size limit beyond your computer's memory, and the result downloads instantly. GLB is the format web browsers, AR viewers and e-commerce platforms expect; one self-contained file with materials included.

How to convert PLY to GLB

  1. 1
    Drop your PLY file

    Drag a .ply file onto the box above or click to choose one.

  2. 2
    Check the preview

    The model renders in 3D so you can confirm it loaded correctly. Dimensions, volume and triangle count are shown next to it; open edges are flagged if the mesh is not watertight.

  3. 3
    Download the GLB

    Adjust the export options if needed and click download. Meshes without materials get a neutral gray PBR material so the file renders correctly in viewers.

What is a PLY file?

PLY was designed at Stanford to store 3D scanner output. It supports per-vertex colors and arbitrary custom properties, in either ASCII or binary encoding, which is why scanning and photogrammetry software prefers it over STL.

Commonly used by: 3D scanners, photogrammetry (Meshroom, RealityCapture), MeshLab, research tools

What is a GLB file?

GLB is the binary container for glTF 2.0, the "JPEG of 3D" maintained by the Khronos Group. A single .glb file bundles geometry, PBR materials, textures and animations, and is the standard format for 3D on the web and in AR viewers.

Commonly used by: web viewers (three.js, model-viewer), AR on iOS and Android, Sketchfab, game engines

GLB is the format web browsers, AR viewers and e-commerce platforms expect; one self-contained file with materials included.

PLY vs GLB

PLYGLB
Full namePolygon File FormatBinary glTF
EncodingText or binaryBinary
Geometry typeTriangle meshTriangle mesh
ColorsYesYes
TexturesNoYes
MaterialsNoYes
Stores unitsNoYes
Multiple objectsNoYes
Typical use3D scanners, photogrammetry (Meshroom, RealityCapture), MeshLabweb viewers (three.js, model-viewer), AR on iOS and Android, Sketchfab

Frequently asked questions

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