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Convert DAE to OBJ
Convert a DAE file to OBJ in your browser. Free, no upload, no sign-up.
Convert DAE files to OBJ directly in your browser. The converter parses the DAE mesh, rebuilds it in memory and writes it out as OBJ, keeping every triangle. Nothing is uploaded, there is no file size limit beyond your computer's memory, and the result downloads instantly. OBJ keeps groups and UV coordinates and opens in every modelling tool, which makes it a good format for editing or texturing a model.
How to convert DAE to OBJ
- 1Drop your DAE file
Drag a .dae file onto the box above or click to choose one. Geometry and node transforms are read; external textures are ignored.
- 2Check the preview
The model renders in 3D so you can confirm it loaded correctly. Dimensions, volume and triangle count are shown next to it; open edges are flagged if the mesh is not watertight.
- 3Download the OBJ
Adjust the export options if needed and click download. A .mtl material file is not generated; the exported OBJ contains geometry, normals and UVs only.
What is a DAE file?
COLLADA (.dae) is an XML-based interchange format standardised by the Khronos Group in the 2000s. It was the default export of SketchUp and many older tools; today it has largely been replaced by glTF, but a lot of existing models are still distributed as .dae.
Commonly used by: SketchUp, Google Earth, older game pipelines, Blender
Geometry and node transforms are read; external textures are ignored.
What is a OBJ file?
OBJ is a plain-text mesh format from Wavefront. It stores vertices, normals, UV texture coordinates and face definitions, and references materials through a companion .mtl file. It is human-readable and supported by virtually every 3D modelling application.
Commonly used by: Blender, Maya, ZBrush, game engines, photogrammetry tools
OBJ keeps groups and UV coordinates and opens in every modelling tool, which makes it a good format for editing or texturing a model.
DAE vs OBJ
| DAE | OBJ | |
|---|---|---|
| Full name | COLLADA | Wavefront OBJ |
| Encoding | Text | Text |
| Geometry type | Triangle mesh | Triangle mesh |
| Colors | Yes | No |
| Textures | Yes | Yes |
| Materials | Yes | Yes |
| Stores units | Yes | No |
| Multiple objects | Yes | Yes |
| Typical use | SketchUp, Google Earth, older game pipelines | Blender, Maya, ZBrush |
